Data Fields | |
WGPUChainedStruct * | nextInChain |
WGPUVertexFormat | format |
uint64_t | offset |
uint32_t | shaderLocation |
Default values can be set using WGPU_VERTEX_ATTRIBUTE_INIT as initializer.
WGPUChainedStruct* WGPUVertexAttribute::nextInChain |
WGPUVertexFormat WGPUVertexAttribute::format |
The INIT
macro sets this to (WGPUVertexFormat)0.
uint64_t WGPUVertexAttribute::offset |