WebGPU Headers
The WebGPU C API
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Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- d -
defaultQueue :
WGPUDeviceDescriptor
depthBias :
WGPUDepthStencilState
depthBiasClamp :
WGPUDepthStencilState
depthBiasSlopeScale :
WGPUDepthStencilState
depthClearValue :
WGPURenderPassDepthStencilAttachment
depthCompare :
WGPUDepthStencilState
depthFailOp :
WGPUStencilFaceState
depthLoadOp :
WGPURenderPassDepthStencilAttachment
depthOrArrayLayers :
WGPUExtent3D
depthReadOnly :
WGPURenderBundleEncoderDescriptor
,
WGPURenderPassDepthStencilAttachment
depthSlice :
WGPURenderPassColorAttachment
depthStencil :
WGPURenderPipelineDescriptor
depthStencilAttachment :
WGPURenderPassDescriptor
depthStencilFormat :
WGPURenderBundleEncoderDescriptor
depthStoreOp :
WGPURenderPassDepthStencilAttachment
depthWriteEnabled :
WGPUDepthStencilState
description :
WGPUAdapterInfo
device :
WGPUAdapterInfo
,
WGPUSurfaceConfiguration
deviceID :
WGPUAdapterInfo
deviceLostCallbackInfo :
WGPUDeviceDescriptor
dimension :
WGPUTextureDescriptor
,
WGPUTextureViewDescriptor
display :
WGPUSurfaceSourceWaylandSurface
,
WGPUSurfaceSourceXlibWindow
dstFactor :
WGPUBlendComponent
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