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Here is a list of all variables with links to the structures/unions they belong to:
- c -
- callback : WGPUBufferMapCallbackInfo, WGPUCompilationInfoCallbackInfo, WGPUCreateComputePipelineAsyncCallbackInfo, WGPUCreateRenderPipelineAsyncCallbackInfo, WGPUDeviceLostCallbackInfo, WGPUPopErrorScopeCallbackInfo, WGPUQueueWorkDoneCallbackInfo, WGPURequestAdapterCallbackInfo, WGPURequestDeviceCallbackInfo, WGPUUncapturedErrorCallbackInfo
- capabilities : WGPUInstanceDescriptor
- chain : WGPURenderPassMaxDrawCount, WGPUShaderSourceSPIRV, WGPUShaderSourceWGSL, WGPUSurfaceColorManagement, WGPUSurfaceSourceAndroidNativeWindow, WGPUSurfaceSourceMetalLayer, WGPUSurfaceSourceWaylandSurface, WGPUSurfaceSourceWindowsHWND, WGPUSurfaceSourceXCBWindow, WGPUSurfaceSourceXlibWindow
- clearValue : WGPURenderPassColorAttachment
- code : WGPUShaderSourceSPIRV, WGPUShaderSourceWGSL
- codeSize : WGPUShaderSourceSPIRV
- color : WGPUBlendState
- colorAttachmentCount : WGPURenderPassDescriptor
- colorAttachments : WGPURenderPassDescriptor
- colorFormatCount : WGPURenderBundleEncoderDescriptor
- colorFormats : WGPURenderBundleEncoderDescriptor
- colorSpace : WGPUSurfaceColorManagement
- compare : WGPUSamplerDescriptor, WGPUStencilFaceState
- compatibleSurface : WGPURequestAdapterOptions
- completed : WGPUFutureWaitInfo
- compute : WGPUComputePipelineDescriptor
- connection : WGPUSurfaceSourceXCBWindow
- constantCount : WGPUComputeState, WGPUFragmentState, WGPUVertexState
- constants : WGPUComputeState, WGPUFragmentState, WGPUVertexState
- count : WGPUMultisampleState, WGPUQuerySetDescriptor
- cullMode : WGPUPrimitiveState